OpenGL Properties: Vendor ATI Technologies Inc. Renderer ATI Radeon X1200 Version 2.1.7769 Release Shading Language Version 1.20 OpenGL DLL 6.1.7600.16385(win7_rtm.090713-1255) Multitexture Texture Units 8 Occlusion Query Counter Bits 32 Sub-Pixel Precision 4-bit Max Viewport Size 4096 x 4096 Max Cube Map Texture Size 2048 x 2048 Max Rectangle Texture Size 2048 x 2048 Max 3D Texture Size 2048 x 2048 x 2048 Max Anisotropy 16 Max Clipping Planes 6 Max Display-List Nesting Level 64 Max Draw Buffers 4 Max Evaluator Order 40 Max Light Sources 8 Max Pixel Map Table Size 256 Max Texture LOD Bias 16 Max Stack Depth: Attribute Stack 16 Client Attribute Stack 16 Modelview Matrix Stack 32 Name Stack 64 Projection Matrix Stack 10 Texture Matrix Stack 10 Draw Range Elements: Max Index Count 16384 Max Vertex Count 2147483647 Framebuffer Object: Max Color Attachments 4 Max Render Buffer Size 4096 x 4096 Vertex Shader: Max Uniform Vertex Components 512 Max Varying Floats 44 Max Vertex Texture Image Units 0 Max Combined Texture Image Units 16 Fragment Shader: Max Uniform Fragment Components 512 Max Fragment Registers 6 Max Fragment Constants 8 Max Passes 2 Max Instructions Per Pass 8 Max Total Instructions 16 Max Input Interpolator Components 3 Max Loopback Components 3 Vertex Program: Max Local Parameters 512 Max Environment Parameters 256 Max Program Matrices 32 Max Program Matrix Stack Depth 16 Max Vertex Attributes 16 Max Instructions 320 Max Native Instructions 256 Max Temporaries 40 Max Native Temporaries 32 Max Parameters 256 Max Native Parameters 256 Max Attributes 16 Max Native Attributes 16 Max Address Registers 1 Max Native Address Registers 1 Fragment Program: Max Local Parameters 512 Max Environment Parameters 256 Max Texture Coordinates 8 Max Texture Image Units 16 Max Instructions 120 Max Native Instructions 96 Max Temporaries 40 Max Native Temporaries 32 Max Parameters 32 Max Native Parameters 32 Max Attributes 10 Max Native Attributes 10 Max Address Registers 0 Max Native Address Registers 0 Max ALU Instructions 80 Max Native ALU Instructions 64 Max Texture Instructions 40 Max Native Texture Instructions 32 Max Texture Indirections 40 Max Native Texture Indirections 4 Supported Compressed Texture Formats: 3Dc Supported GL Extensions: 98 GL_EXT_compiled_vertex_array GL_WIN_swap_hint GL_EXT_packed_depth_stencil GL_EXT_texture_lod_bias GL_ARB_window_pos GL_EXT_texture_env_dot3 GL_ARB_texture_float GL_ARB_point_parameters GL_ARB_texture_compression GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object GL_EXT_texgen_reflection GL_ATI_envmap_bumpmap WGL_EXT_framebuffer_sRGB GL_EXT_texture_object WGL_EXT_swap_control GL_ARB_shading_language_100 WGL_ARB_extensions_string GL_KTX_buffer_region GL_EXT_packed_pixels GL_EXT_blend_func_separate GL_EXT_texture3D GL_ARB_texture_env_crossbar GL_EXT_stencil_wrap GL_ATI_fragment_shader GL_EXT_subtexture GL_ARB_transpose_matrix GL_EXT_texture_compression_s3tc GL_ARB_vertex_program GL_EXT_texture_sRGB WGL_EXT_pixel_format_packed_float GL_ARB_texture_rectangle GL_ATI_meminfo WGL_ARB_render_texture GL_ARB_texture_env_add GL_ATI_texture_float WGL_EXT_extensions_string GL_EXT_vertex_array GL_SGIS_texture_edge_clamp GL_EXT_copy_texture GL_ARB_texture_cube_map GL_EXT_shadow_funcs GL_SGIS_texture_lod GL_EXT_texture_filter_anisotropic GL_EXT_point_parameters GL_EXT_multi_draw_arrays WGL_ATI_render_texture_rectangle GL_EXT_texture_rectangle GL_ATI_draw_buffers GL_ARB_shadow GL_SGIS_generate_mipmap GL_EXT_blend_minmax WGL_ARB_pixel_format GL_ARB_shadow_ambient GL_ARB_point_sprite GL_ARB_depth_texture WGL_ARB_make_current_read WGL_ARB_pixel_format_float WGL_ARB_pbuffer GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_draw_buffers GL_ARB_texture_border_clamp GL_ARB_vertex_shader GL_ARB_texture_mirrored_repeat GL_EXT_fog_coord GL_ARB_fragment_program GL_EXT_framebuffer_blit GL_ATI_separate_stencil GL_ARB_texture_env_combine GL_EXT_abgr GL_EXT_bgra GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_EXT_framebuffer_object GL_EXT_blend_color GL_EXT_gpu_program_parameters GL_EXT_texture_mirror_clamp GL_NV_texgen_reflection GL_EXT_blend_subtract WGL_ARB_multisample GL_EXT_secondary_color GL_NV_blend_square GL_EXT_texture_env_combine GL_EXT_draw_range_elements GL_EXT_texture_env_add GL_ATI_texture_compression_3dc GL_ARB_multisample GL_ARB_shader_objects GL_ARB_texture_env_dot3 GL_EXT_rescale_normal GL_ATI_texture_env_combine3 WGL_ARB_buffer_region WGL_ATI_pixel_format_float GL_EXT_framebuffer_multisample GL_ARB_multitexture GL_AMD_performance_monitor Core features v1.1 (100 % - 7/7) v1.2 (100 % - 8/8) v1.3 (100 % - 9/9) v1.4 (100 % - 15/15) v1.5 (100 % - 3/3) v2.0 (100 % - 10/10) v2.1 (100 % - 3/3) v3.0 (21 % - 5/23) v3.1 (12 % - 1/8) v3.2 (0 % - 0/10) v3.3 (0 % - 0/10) v4.0 (0 % - 0/14) v4.1 (0 % - 0/7) v4.2 (0 % - 0/13) v4.3 (0 % - 0/23) v4.4 (0 % - 0/10) v4.5 (0 % - 0/11) v4.6 (0 % - 0/11) DirectDraw Device Properties: Hardware Driver atiumdag.dll (7.14.10.0597 - ATI Catalyst 8.7) Hardware Description ATI Radeon X1200 Direct3D Device Properties: Rendering Bit Depths 16, 32 Z-Buffer Bit Depths 16, 24, 32 Multisample Anti-Aliasing Modes MSAA 2x, MSAA 4x, MSAA 6x Min Texture Size 1 x 1 Max Texture Size 2048 x 2048 Vertex Shader Version 2.0 Pixel Shader Version 2.0 DirectX Hardware Support DirectX v9.0 Direct3D Device Features: Additive Texture Blending Supported AGP Texturing Supported Anisotropic Filtering Supported Automatic Mipmap Generation Supported Bilinear Filtering Supported Compute Shader Not Supported Cubic Environment Mapping Supported Cubic Filtering Not Supported Decal-Alpha Texture Blending Supported Decal Texture Blending Supported Directional Lights Supported DirectX Texture Compression Supported DirectX Volumetric Texture Compression Not Supported Dithering Supported Dot3 Texture Blending Supported Double-Precision Floating-Point Not Supported Driver Concurrent Creates Not Supported Driver Command Lists Not Supported Dynamic Textures Supported Edge Anti-Aliasing Not Supported Environmental Bump Mapping Supported Environmental Bump Mapping + Luminance Supported Factor Alpha Blending Supported Geometric Hidden-Surface Removal Not Supported Geometry Shader Not Supported Guard Band Supported Hardware Scene Rasterization Supported Hardware Transform & Lighting Supported Legacy Depth Bias Supported Map On Default Buffers Not Supported Mipmap LOD Bias Adjustments Supported Mipmapped Cube Textures Supported Mipmapped Volume Textures Supported Modulate-Alpha Texture Blending Supported Modulate Texture Blending Supported Non-Square Textures Supported N-Patches Not Supported Perspective Texture Correction Supported Point Lights Supported Point Sampling Supported Projective Textures Supported Quintic Bezier Curves & B-Splines Not Supported Range-Based Fog Supported Rectangular & Triangular Patches Not Supported Rendering In Windowed Mode Supported Runtime Shader Linking Not Supported Scissor Test Supported Slope-Scale Based Depth Bias Supported Specular Flat Shading Supported Specular Gouraud Shading Supported Specular Phong Shading Not Supported Spherical Mapping Supported Spot Lights Supported Stencil Buffers Supported Sub-Pixel Accuracy Supported Subtractive Texture Blending Supported Table Fog Supported Texture Alpha Blending Supported Texture Clamping Supported Texture Mirroring Supported Texture Transparency Supported Texture Wrapping Supported Tiled Resources Not Supported Triangle Culling Not Supported Trilinear Filtering Supported Two-Sided Stencil Test Supported Vertex Alpha Blending Supported Vertex Fog Supported Vertex Tweening Supported Volume Textures Supported W-Based Fog Supported W-Buffering Not Supported Z-Based Fog Supported Z-Bias Supported Z-Test Supported Supported FourCC Codes: ATIC Supported AYUV Supported DF16 Supported DXT1 Supported DXT2 Supported DXT3 Supported DXT4 Supported DXT5 Supported EAPI Supported IF09 Supported IMC4 Supported INST Supported M2IA Supported NV11 Supported NV12 Supported NV21 Supported R2VB Supported SORT Supported UYVY Supported UYVY Supported VBID Supported XENC Supported YUY2 Supported YUY2 Supported YV12 Supported YVU9 Supported